The Measure of Man
Techmarines are those brethren schooled in the forbidden knowledge of the Omnissiah— the Machine God. Those aspirants who display an affinity for the operation of machines undergo special trials and tests, to discern their suitability to receive additional truing under the Adeptus Mechanicus. The most critical of their tasks is to operate, maintain, and, if necessary, repair the myriad of war machines used by the Space Marines.
The Deathwatch Techmarine begins play with Speak Language (Techna-Lingua) and Tech-Use as Trained Advanced Skills.
The Techmarine can add a number of Armour Points equal to his unmodified Intelligence Bonus to any cover. Improving cover requires one Full Action.
Blessed by the Omnissiah
The Techmarine begins the game with the Mechanicus Implants Trait and the Electro-Graft Use and Mechadendrite Use (Servo-Arm) Talents.
Deathwatch Techmarine Characteristic Advances
Rank 1 Deathwatch Techmarine Advances
|Lore: Forbidden (Adeptus Mechanicus)||400||Skill||-|
|Speak Language (Techna-Lingua)||200||Skill||-|
|Mechadendrite Use (any)||500||Talent||Techmarine|
|Technical Knock||500||Talent||Int 30|
|The Flesh is Weak 1||800||Talent||-|