Combat Actions

Action Type Subtype(s) Description
Aim Half/Full Concentration +10 bonus to hit as a Half Action or +20 to hit as a Full Action on the character’s next attack, or target a specific body location.
All Out Attack Full Attack, Melee +20 to WS, cannot Dodge or Parry.
Brace Heavy Weapon Half Miscellaneous Prepare to fire a heavy weapon.
Called Shot Full Attack, Concentration, Melee or Ranged Attack a specific location on the target with a -20 to WS or BS.
Charge Full Attack, Melee, Movement Must move 4 meters, +10 to WS.
Defensive Stance Full Concentration, Melee Gain an additional Reaction, opponents suffer -20 to WS.
Delay Half Miscellaneous Before character’s next Turn, he may take any Half Action.
Disengage Full Movement Break off from melee and move.
Dodge Reaction Miscellaneous Test Dodge to negate a hit
Feint Half Attack, Melee Opposed WS Test, if character wins, his next attack cannot be Dodged or Parried.
Focus Power Varies Concentration Use a psychic power.
Full Auto Burst Full Attack, Ranged +20 to BS, additional hit for every Degree of Success.
Grapple Half/Full Attack, Melee Affect a Grappled opponent or escape from a Grapple.
Guarded Attack Full Attack, Concentration, Melee -10 WS, +10 to Parry and Dodge
Jump or Leap Full Movement Jump vertically or leap horizontally.
Knock-Down Half Attack, Melee Try to knock an opponent to the ground.
Manoeuvre Half Attack, Melee, Movement Opposed WS Test, if character wins, move enemy 1 meter.
Move Half/Full Movement Move up to movement as a Half Action or twice movement as a Full Action.
Multiple Attacks Full Attack, Melee or Ranged Use Swift Attack or Lightning Attack Talents to make multiple attacks.
Overwatch Full Attack, Concentration, Ranged Shoot targets coming into a set kill zone, -20 to BS.
Parry Reaction Melee Test WS to negate a hit.
Ready Half Miscellaneous Ready a weapon or item.
Reload Varies Miscellaneous Reload a ranged weapon.
Run Full Movement Move triple, enemies get -20 BS and +20 WS
Semi Auto Burst Full Attack, Ranged +10 to BS, additional hit for every two Degrees of Success.
Stand/Mount Half Movement Stand up or mount a riding beast or vehicle.
Standard Attack Half Attack, Melee or Ranged Make one melee or ranged attack.
Stun Full Attack, Melee Try to Stun an opponent.
Suppressing Fire Full Attack, Ranged Force opponents to take cover, -20 to BS
Tactical Advance Full Concentration, Movement Move from cover to cover.
Use a Skill Varies Miscellaneous Character may use a skill.

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Combat Actions

The Measure of Man tmitch87